![]() ![]() Even the game’s three classes – called “paths”- are never fully explained, which can lead to some frustration and the selection of unwanted classes. It’s rarely made clear where one can traverse through an environment, what needs to be done to complete many of the game’s quests, and even what Roehm needs to be doing at the moment. ![]() Thus, the story’s unfolding relies heavily on the player’s ability to explore and interact with everything around them, but this is quickly mitigated by poor communication skills between the game and the player. Throughout the story, Roehm is very much pulled around by circumstance, often reacting instead of enacting. Furthermore, he is a character that lacks motivation, whose actions are largely in service of the game’s brash and anachronistic comedy. One moment, he’s running away from a Baron, while boldly making the decision to spare the life of the town bully the next. But, like all other characters in games that allow for dialogue options and choices to make, he’s wildly inconsistent. Roehm himself has a few of his own distinct personality traits he’s a womanizer to a disturbing degree, has a sharp wit, and a strong Irish accent that complements him well. While staying in Volksville, Roehm meets all manner of people, visits other locations, carries out various quests, and unearths a grand conspiracy only he can resolve. During his retreat, Roehm ends up in Volksville, a pleasant little town at the edge of a deep forest. Set in a quasi-medieval fantasy world, Quest for Infamy is the story of Roehm, a puckish rogue who finds himself on the run from an angry Baron after being caught with the Baron’s daughter. I say for better or for worse, because it does a fantastic job of preserving the finest details of those classic games, including the more unsavory and archaic design choices that have since been improved by the games that succeeded them. Much like its name implies, Quest for Infamy is, for better or for worse, a love letter and modern re-imagining of the classic Quest for Glory and King’s Quest games from the golden age of PC adventure gaming. ![]()
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